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Children of Chaos

by Dave Duncan

Other authors: See the other authors section.

Series: The Dodec Books (book 1)

MembersReviewsPopularityAverage ratingMentions
1993136,979 (3.57)5
On a dodecahedral world in thrall to the tyrannical, war-obsessed Hrag dynasty, no one could stop the Bloodlord from sending troops to Florengia, invading its major cities, and offering them a choice between strict colonial rule or immediate and total destruction. When the doge of Celebre was faced with this ultimatum, he gave his children up as hostages so that the rest of Celebre might live. Thus the four young Florengians were taken back over the Edge and scattered across the Vigaelian face.   Fifteen years later, when Celebre suddenly takes on crucial political significance, one of the siblings must return home to serve as Celebre's puppet ruler and the others must be eliminated so that there are no rival claimants to the throne. It's going to be tough enough finding each other, let alone deciding whether enough kinship remains after fifteen years apart that the siblings care enough to help each other out of their respective predicaments. If they're feeling particularly altruistic, the Celebres might even take on the bonus round: trying to save Dodec from the culture of death and war imposed on it by its evil warlords.   One thing's for certain: the Celebre children are going to have a lot of adjusting to do . .   Children of Chaos is the start of a stirring, politically-charged quest duology by acclaimed fantasy author Dave Duncan.… (more)
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Showing 3 of 3
All good fantasy books start with a map and a list of characters, including gods and ‘Children Of Chaos’ is a very good fantasy. The world is a dodecahedron where every individual has sworn allegiance to a single god or goddess, there being thirteen to choose from. These range across the usual attributes of wisdom, health, prosperity, war and so on. Two faces of the dodecahedron feature in this story, the Vigaelian and the Florengian, separated by frozen mountains which few have ever crossed.
In the prologue of ‘Children Of Chaos’, Stralg Hragson, bloodlord of the Heroes of Weru from the Vigaelian Face, crosses the icy mountains and slaughters all before him. The doge of Celebre, a wealthy, civilised town in Florengia, is forced to hand over his wife, three sons and a baby daughter as hostages to Stralg. The brown-skinned Florengians are helpless before these huge, blue-eyed devils, devotees of the war god Weru, who shape shift to become huge animals for battle.

Florengia defeated, it’s the children’s story next. Years pass. Lord Dantio, the eldest son, has vanished and no one knows his fate. Benard Celebre, only eight years old when taken, is now a sculptor in the city of Kosord but has some magical skills that enable him to rescue a beautiful lady from his nemesis Cutrath Horoldson, the satrap’s spoiled son. Orlando, three when captured, has no memory of his childhood and has become Orlad Orladson, keen apprentice warrior in the Werist cult that rules the world and conquered his homeland. Meanwhile, the baby is now known as Frena Wigson and believes herself to be the daughter of a rich merchant in the city of Skjar.
The Florengian hostages have all grown up and we follow them as they learn about their heritage, decide what path to pursue and cope with the many challenges of living under a ruthless tyranny. The Werists rule. The price paid for their battle prowess is that they slowly turn more bestial each time they revert back to human form. They used to be mercenaries for whichever city could pay them but, united under Stralg Hragson, to conquer and rule instead. In this they were helped by the Witnesses, seers who know what is happening nearly everywhere. They used to be neutral but were terrified into serving the Werists. There are other gods and goddesses with many followers who have different abilities, none spectacular, though. This isn’t one of those fantasies where withering blasts of energy are exchanged by glowing eyed mages in robes. It’s subtle.

‘Children Of Chaos’ doesn’t stick to one main character but shifts point of view to cover all the children. The chapters begin with the name of the point of view character centred in large type and stick to that person. Multiple point of view switches don’t aid strong reader identification and some sages say you should have one central character but this can be too limiting in a big epic fantasy.

The rich background is put over slowly in the course of events and the characters grow on you as the story progresses smoothly to a satisfying stage post. Not the end as there’s a sequel, ‘Mother Of Lies’ which I’ll be reading soon. Note that this is only a duology, downright petite for a modern fantasy epic. Dave Duncan is new to me but a well-respected author in the field, I gather, and alas has departed this veil of tears albeit, at a ripe old age. I really enjoyed this one, looked forward to the sequel and will seek out his other works in future. ( )
  bigfootmurf | Jul 15, 2023 |
I got this book as a joke because the description sounded so hokey, the names were so goofy, and the cover was so bad, but, surprise! I really liked it. Good solid fantasy, with an involving plot that wasn't too convoluted. I liked the shape changers that gradually lose the ability to change back. And some pluses: no kids hatching out dragons! No mysterious elves! No mighty wizards! No bards running around with lutes! ( )
  JanetNoRules | Sep 17, 2018 |
Duncan takes a well worn formula, and adds a few twists and his own deft touch on characters in Children of Chaos, the first of the two Dodec fantasy novels.

The medieval fantasy world Dodecians believe they live on a twelve sided world (a note in the novel suggests that the truth will be revealed in the sequel and is more complex than this). This twelve sided fantasy world is looked over by 12 very active Gods (and one Anti-God), and boasts a variety of societies, one on each of the faces of the world.

As the action begins, the Florengian face has been overrun by the warriors from the neighboring Vigelian face, who have united their usually fractious society with the promise of conquest of another face of the world. To ensure the safety of the city of Celebre, four young hostages are taken from the family of the Doge, and brought to the Vigelian face and split apart.

Fifteen years later, with varying degrees of knowledge of their origins and heritage, these hostages are coming of age, drawing close to one of the Gods, and slowly discovering each other. In the midst of this and their own predicaments, the tenuous political peace on the Vigelian face brought by the promise of outside conquest is breaking down. It seems that the Celebres are destined to live in interesting times.

Thus is the story of Bernard, Orland, and Frena, mixed up with their relationships with their Gods, peers and each other unfolds. Duncan once again shows that he understands characters (and even female characters) very well. The characters are believable, sympathetic, and none of them are false one-note cardboard cutouts. There is an interesting theology and magic system (unique, although this sort of thing is common in Duncan's work), and I want to know more about the world beyond the two Faces that we see.

There is a sequel, Mother of Lies, that I do plan on getting and reading. I do appreciate that Duncan keeps his fantasy series to two or three at a maximum, rather than making them impenetrably interminable. In the meantime, I commend this volume to you. ( )
  Jvstin | May 5, 2009 |
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» Add other authors (1 possible)

Author nameRoleType of authorWork?Status
Dave Duncanprimary authorall editionscalculated
Dos Santos, DanielCover artistsecondary authorsome editionsconfirmed

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This book is dedicated to the memory of Robyn Meta Herrington 1961-2004 who loved it and helped make it
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Lord Dantio was very frightened, clutching the rail as tightly as he could--much tighter than he needed to, because the chariot ran smoothly on the paving and Papa was not going fast.
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On a dodecahedral world in thrall to the tyrannical, war-obsessed Hrag dynasty, no one could stop the Bloodlord from sending troops to Florengia, invading its major cities, and offering them a choice between strict colonial rule or immediate and total destruction. When the doge of Celebre was faced with this ultimatum, he gave his children up as hostages so that the rest of Celebre might live. Thus the four young Florengians were taken back over the Edge and scattered across the Vigaelian face.   Fifteen years later, when Celebre suddenly takes on crucial political significance, one of the siblings must return home to serve as Celebre's puppet ruler and the others must be eliminated so that there are no rival claimants to the throne. It's going to be tough enough finding each other, let alone deciding whether enough kinship remains after fifteen years apart that the siblings care enough to help each other out of their respective predicaments. If they're feeling particularly altruistic, the Celebres might even take on the bonus round: trying to save Dodec from the culture of death and war imposed on it by its evil warlords.   One thing's for certain: the Celebre children are going to have a lot of adjusting to do . .   Children of Chaos is the start of a stirring, politically-charged quest duology by acclaimed fantasy author Dave Duncan.

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